Update v.0.03: A VISUAL LIFT-UP
Slayers, Decimators, and Gutters of Loyalist forces! A new update is here!
This time we focused on the rework of spell and effects animations. New visuals fit the minimalistic-pixel style of the game, while giving more punch to the spells, making killing enemies more fun! Check out the updated Strikes of Judgement (aka chain lightning) - it's my personal favourite now. Don't forget to leave a comment with your favourite spell!
On top of that we threw in some treats. All for the better harvest of poor loyalist souls:
- 2 new enemies
- 1 new spell
- A small update to waves to increase variety of encounters
- Main Menu and bug fixes
Read further for more detailed changes. Or just jump straight into the game, and discover it by yourself!
https://almanak-games.itch.io/baba-yaga-prologue
New visuals!
Updated effects not only look better, but also serve the purpose of visual feedback! Now it's easier to know which spell is selected, how long your Moon Shield lasts, which enemies are hit, and which enemies receive buffs from their companions!
- Every spell received a visual uplift
- Added 2D lighting system for better immersion
- New attack and death animations
- New effect for Barrier ability
- Indication of selected spells that is connected to the spell's "element"
- Indication of Moon Barrier effect and its breaking
New enemies!
Two more loyalists are after Baba Yaga’s hide!
A newly added Militia is a support/disruptor character that will protect their friends with a large shield! You can't target enemies behind the Militia, which will give quite a shake to your plans!
The second enemy is a vicious Fanatic, consumed by his holy wrath! Equipped with a giant axe, he wears only his faith as his armor. Watch out, as this enemy is fast, can endure a lot of damage, and increases his power with each bit of damage taken!
New enemies:
- Militia
- HP/Armor/Block: 8 / 4 / 4
- Damage/Range: 5 / 6
- Movement points: 7
- Special skill: Protector: can't target enemies behind Militia
- Fanatic
- HP/Armor/Block: 24 / 0 / 0
- Damage/Range: 10 / 2
- Movement points: 11
- Special skill: Righteous Anger: +10 damage when receiving damage
- HP/Armor/Block: 24 / 0 / 0
Spell changes:
The new spell opens up interesting strategies! It deals 3 damage every time the target takes any damage. Oh! And it STACKS! We will let you figure out how it works out against Militia ... and against Fanatics ... ;)
New spell: Devil's Mark
- Cost: 2
- Type: Spite
- Damage: 3
- Omits block, applies Torment. Torment: deal 3 direct damage whenever target takes damage.
Updated spell: Hell's Gate:
- changed name to Corrosion
- changed spell icon
Other changes:
There are A LOT of changes behind the scenes. Most notably:
- Added a Main Menu
- Fixed crash when restarting a game
- Changed wave composition for better variety between rounds
- Small changes to certain spell costs/damage
Happy hunting, and stay tuned for further content updates!
Files
Baba Yaga: Prologue
Who was Baba Yaga before she became the feared old witch of folklore ...?
Status | In development |
Authors | Almanak Games, andrewsgame |
Genre | Strategy |
Tags | 2D, Fantasy, Hand-drawn, Indie, Magic, Pixel Art, Turn-based, Turn-Based Combat, Turn-based Strategy, witch |
Languages | English |
Accessibility | Subtitles |
More posts
- BABA YAGA Is Coming To Steam51 days ago
- Update v.0.02: PERKS UPDATE!Mar 18, 2024
- Jam Results, Concept Art, and More!Feb 13, 2024
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